Est. 1996

Y2K Didn't Kill Us.
Neither Did "The Cloud."

Since 1996, WyldWare has been the home of MUD, MUX, MUSH, and MOO. Three decades later, we're still here — not because we got lucky, but because we earned it.

30+ Years Hosting
6+ MU* Types
1996 Founded
Who We Are

Not New. Not Shiny. Still Here.

WyldWare.Com opened its doors in 1996 and hasn't closed them since. Three decades hosting MUD, MUX, MUSH, and MOO games for players who take their worlds seriously.

We've seen it all: market crashes, tech bubbles, hosting companies burning bright and going bust. Through all of it, we kept hosting. Because we're not chasing trends — we're keeping promises.

If you've been playing text games since the '90s, you already know what we do. If you're new to the genre, you're in good hands. We've been doing this longer than most people have been online.

What We've Survived

30 Years of Staying Power

Every tech wave that was supposed to kill us just made us more stubborn. Here's what we outlasted.

1996
The Dial-Up Era
When the internet was a screech and a prayer. We hosted MUDs when most people hadn't heard the word "browser."
2000
Y2K Panic
Everyone thought the lights would go out on January 1st. They didn't. Neither did we.
2001
The Dot-Com Bust
Half the tech industry went up in smoke. We were never part of the hype — so we had nothing to burn.
2007
The Social Web
Everyone said text games were dead. They were wrong. We kept running the worlds people actually loved.
2010s
"The Cloud" Era
Every startup pivoted to "cloud hosting." We watched them come and go. Reliable still meant something to us.
2020s
AI Everything
Every vendor is selling AI this and AI that. We just keep doing what works. Your game doesn't need a chatbot — it needs uptime.
Why WyldWare

The Brass Tacks

Reliability
When the hosting companies came and went, when "cloud" became the only word anyone cared about, we stayed. Quietly doing what we've always done: keeping your world running, your code online, and your players connected.
🎮
Deep Roots
We cater to MUD, MUX, MUSH, and MOO — the old guard of text-based gaming. If you're running it, we've probably seen it. We speak the language because we helped write it.
🔧
Tailored Plans
Every game is different. Every world has its own needs. We don't believe in one-size-fits-all hosting — we tailor packages to your individual world.
🛡️
No Fluff
No flashy marketing. No empty promises. Just reliable hosting from people who understand the genre because we've been in it since the beginning.
What We Host

Home of the Old Guard

MUD, MUX, MUSH, MOO — and the modern frameworks built on them. These are the games that shaped the internet we know today.

MUDMulti-User Dungeon
MUXMulti-User Extension
MUSHMulti-User Shared Hall
MOOMUD Object Oriented
EvenniaPython MUD Framework
RHostRegistered Home World
"You're not glittering gold, kid, but you're solid brass — the kind of stuff that lasts through the economic boom and the inevitable, pathetic bust. You've got the staying power."
— A friend who tells it like it is
Get Started

Ready to Build Your World?

We've been doing this since before Google existed. Your game deserves a host with scars — come build with us.

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